Start of the match: the Referee drops the 'Rat in a Jar' in the middle of the Neutral Zone
all teams must be behind the home Goal-line
the Referee gives a sign for the start |
End of the match: a team makes a Goal (reaching the stairs)
a player carrying the 'Rat in a Jar' dies in the home Goal-zone
all 'Pawns' are dead
the Referee declares the match at its end (mayhaps due to a penalty) |
Expressions: Neutral Zone : the area of the middle tower
Runway : the passage between the Neutral Zone and the Goal-line
Goal-line : the line between each Goal Zone and the Runway (the 2 crates)
Goal Zone : the area of each outer tower
The Goal : the area of the stairs from each outer tower |
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Generally not allowed are : to re-enter the ongoing match after Deathlooting stuff (besides the 'Rat in a Jar')yellow/orange Potions (not yet decided about purple ones)drinking Refreshment outside the home Goal ZoneMageryMagic stuff of any typePoisened Weaponscarry Items which might block (like a table/crate etc.) |
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The 'Goly' The Goalkeeper has some special privileges, aswell as some restrictions. The 'Goly' is allowed to: wear Armour, Shielduse 2-handed Weaponsbandage-heal (himself and his team)He is not allowed to : carry the Jar (neither hold it in hands)leave his goal-zone (onto the goal-line is the farest he can go) |
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The 'Pawn' These players can be compared to Pawns (chess). They look weak on first sight but they will decide how the battle is ending. A 'Pawn' is not allowed to : heal (bandages/potions)wear Armour (besides an Orc-helm/-mask to show his orcish nature)wear an 'Evil Orc-helm'use 2-handed weaponscarry the Jar in bagpack (must always be visible in the hand)disarm or pass the Jar (the Rat is always only loyal to one person until he dies) |